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News - Aktuell

KBR-DM-MapPack06 installiert
17.08.2008 um 18:23 Uhr - KBR-Kasi
KBR-DM-MapPack06 installiert

7 x DM-Maps:


Pack06 ist eine Vorab-Version und wird noch erweitert.

Unreal Tournament 3 Patch Final 1.3
UT Series
14.08.2008 um 08:13 Uhr - KBR-Kasi
Unreal Tournament 3 Patch Final 1.3

Nach 5 Betas und langem Warten ist es endlich soweit und der 3. Patch für UT3 kann gesaugt werden (256MB). Ob wirklich alles nun so läuft wie es soll?

mehr... +-

Fixed overlay mesh showing up on hidden sniper rifle when un-zoomed.
UTGame.bNoCustomCharacters is now globalconfig.
Now hear own auto-taunts.
Fix for Liandri bots riding high in vehicles.
Fixed mutators disappearing between matches.
Fixed up PC DLC screenshots and player counts.
Vipers can no longer be driven around underwater if entered while underwater - they pop up out of the water, even if deep in it.
Fixed announcements not playing properly in WAR-MarketDistrict during the campaign.
Fixed manta crouch exploit.
Fixed loaded RL switching away before releasing load on net clients.
Fixed occasionally getting stuck when getting up from ragdoll.
Fixed ending zoom when go into feign death.
Fixed giving proper stats credit for translocator telefrags.
Fixed giving proper suicide stat credit for certain environmental suicides.
Fixed Hoverboard foot placement when watching other client get on.
Improved the turret controls on the rail turret with analog controller.
Fixed friendly fire mutator showing up as option for Duel.
Fixed bug where second enforcer wouldn't show up if picked up while switching to enforcer.
Fixed shock/instagib beams which were grabbed from emitter pool sometimes incorrectly having DPG_Foreground set.
Fixed "missing required file for demo playback" error message.
Fixed redeemer explosion on client when shot down.
Fixed big head mutator head scaling popping out at distance.
End the match right away in duel if a player leaves.
Fixed not getting kismet node destroyed event when node captured by orb.
Fixed effect showing up for disabled weapon lockers.
Don't modify power core damage caused by kismet.
Fixed scavenger legs disappearing in kill volumes.
Deployables can no longer be deployed onto hover/flying vehicles.
Fixed Hoverboard script warnings and possible crash if hoverboard fails to spawn.
Fixed impact hammer impact camera shake for low gore clients.


Added motion blur menu option for PC (defaults to off).
Fixed zero extent collision bug in octree code (finding nodes in Z axis).
LOD Hysteresis / LOD Decision making bug fix.
Fixed default mesh not having proper LOD settings.
Fixed rare darkwalker physics crash.

User Interface:

Added player name list to server browser.
Added midgame map voting, with serverside config options in UTGame.ini:
bMidGameMapVoting: Enables/Disables midgame map voting
MapVotePercentage: The percentage of votes required to initiate a map switch, counts down based upon VoteDuration;
NOTE: When VoteDuration=0, votes for a single map must exceed this percentage, but when VoteDuration is not 0, the number of players voting must exceed this percentage
MinMapVotes: The minimum number of players that must vote in order to initiate a map switch.
InitialVoteDelay: Delays the enabling of map voting for this many seconds
Fixed History being saved for servers joined via cmdline and console.
Fixed leading vote count indicator when map voting underway.
Don’t show muted talking player portraits on HUD.
Simple crosshair tweaks.
Added the number of files left to download to the package downloading message.
Fixed Krall portrait.
Fixed clipping vehicle HUD beacon when not visible.
Fixed endgame timer so that it isn't affected by changes in game speed (also fixes vote timer)
Fixed SPMA deploy icon offset.


Always sort relevant actors by priority. Should fix the weird actors/properties never getting replicated issues.
Fixed gibs not showing for clients of listen server if the gibbed player wasn't visible to the server player.
Fixed gibs not showing for clients of low-gore listen server.
New dynamic netspeed adjustment system for listen servers. Improves network performance for listen servers which typically have limited upstream bandwidth by dividing available bandwidth between clients. Configurable through new properties in UTGame.ini:
TotalNetBandwidth=32000 (total upstream bandwidth to be apportioned)
Fixed "you have lost the match" messages to spectators at end of duel match.
Fixed cases where GameSettings cache in the GameInfo wasn't properly getting NULL'd out on DestroyOnlineGame().
HTTP redirect with compression now falls back to the uncompressed case if the compressed file could not be found.
Fixed erroneous "connection failed" error when performing non-seamless travelling.
Fixed hoverboard link failure sound playing in the world and being replicated.
Fixed low gore clients seeing gibbed players as headless if playing on full gore server.
Increased tracked turret net priority.
Fixed Hoverboard networking replication issues (hoverboard now smoother in net games).
Fixed network vulnerability.

Server administration:

UWeb fixes for WebAdmin.
Fixed downloaded cooked maps not being loaded correctly in some cases when requested by the server at initial connect time.
Fixed net object count problem when using the conformed/cooked audio packages in PS3ModTools. Fixes some networking issues for custom maps.
Final fix for packagemap problem with going from DLC -> RTM maps.
Fixed properly showing number of players needed for match to start when minplayers is set and bots are enabled on the server.
Fixed bug with PlayerID being reused for bots after a seamless travel.

Mod support:

Added support for Interactions to have a PostRender call (to render to canvas).
Added support for Interactions to have exec functions be called on them.
Added cut/copy/paste support to the console.
Added Deproject() to canvas.
Fixed base InventoryManager implementation of GetWeaponRatingFor().
Fixed crash when placing a new UINumericEditBox in UI editor.
Fix for custom factions in the UI.
Added optional flag for ScriptedTextures to skip next clear so that a ScriptedTexture client doesn't need to draw every texel of the ST every update.
Added support for -mod commandline option so that a TC mod can have a .ini file "sandbox" - where they can have new content paths, new startup maps, etc..
Improved system for getting camera death effect.
Implemented fix from Aegia for an NxFluid crash.
Fixed beams not rendering in Cascade.
Fixed crash when updating a UIPrefab.

Map specific:

Fixed CTF-Searchlight black boxes before match starts.
Fixed CTF-Searchlight search lights.
Fixed CTF-Hydrosis collision issues.
Fixed DM-Morbias collision issues.
Fixed collision issue in DM-Deck.

AI improvements:

Fixed bots not using link gun beam on enemies.
Better bot celebration management.
Fixed bots doing multiple end of match celebration taunts.
Improved impact hammer AI.
Improved darkwalker AI support for crouching under obstacles.
Improved bot hoverboard AI.
Fixed bots sometimes not picking up flags/orbs they dropped.
Fixed bots never spawning in if initially not enough playerstarts.

MOD für BW 2004
UT Series
09.08.2008 um 17:40 Uhr - KBR-Kasi
Sergeant Kelly's Weapon Pack

für Ballistic Weapons ist da.

7 neue Waffen

SK-AS 13/21 - [M781 Automatic shotgun]
P21 - [AH-104 'Pounder']
MRL - [Flak 16 AT/AA]
M50 Tac - [M30A2 Tactical Rifle]

Extra Weapon 1 [Elite A73]
Extra Weapon 2 [GRSXX]
Extra Weapon 3 [HVPC]

Dies ist ein zusätzliches Add-on und setzt Ballistic Weapons 2.1 voraus.

Opera Update 9.51
03.07.2008 um 13:29 Uhr - KBR-Kasi
Opera Update 9.51

Es gibt ein wichtiges Update

Team UT2004
22.06.2008 um 14:00 Uhr - KBR-Kasi
Weiblicher Nachwuchs im Team UT2K4

Willkommen KBR-Tigerin

Auf Wiedersehen Linki und Icyman

FireFox 3 Download Day 2008 Guinness Weltrekord
17.06.2008 um 17:04 Uhr - KBR-Kasi
Dank der Unterstützung der unglaublichen Mozilla-Community besitzen wir nun den Guinness-Weltrekord für die meisten Software-Downloads innerhalb von 24 Stunden. Von 18:16 Uhr UTC am 17. Juni 2008 bis 18:16 Uhr UTC am 18. Juni 2008 haben 8,002,530 Menschen Firefox 3 heruntergeladen und genießen jetzt ein sicheres und besseres Web.

Seitdem Firefox im Jahr 2004 veröffentlicht wurde, haben wir uns auf die Community verlassen. Sie hat uns bei der weltweiten Verbreitung geholfen. Ebenfalls geht Dank an Projekte wie die Kornkreise, die Werbung in Zeitungen, den gigantischen Plakaten, Videos, Blogs und weiteren, durch die wir nun mehr als 160 Millionen Benutzer in über 230 Ländern haben.

Wie geht es jetzt eigentlich weiter? Wir werden jetzt erstmal abwarten und schauen, was SIE sich als nächstes einfallen lassen!

Opera 9.5
12.06.2008 um 17:14 Uhr - KBR-Kasi
Opera 9.5

Surfen Sie schnell, unterhaltsam und auf einfache Art und Weise im Web. Opera 9 ist mit den Werkzeugen für ein sicheres und produktives Surf-Erlebnis ausgestattet.

Ballistic Weapons 2004 Entwicklung ist eingestellt.
UT Series
11.06.2008 um 12:15 Uhr - KBR-Kasi
Die Entwicklung für Ballistic Weapons für UT 2004 ist eingestellt worden. Runestorm will sich nur noch um das neue Projekt kümmern BW für UT 3.

Somit ist Ballistic Weapons 2.1 Final und wird nur noch von Fan´s des Mods weiter entwickelt.

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